Archive for December, 2012

Saints Row The Third (for real this time)

Posted in Uncategorized with tags , , , , , , , , , , , , , , , , , , , , , , , on December 22, 2012 by caseystorton

-Yes, I know I sort-of reviewed this already back in January, but at that time, I was too busy plowing through the game as fast as I could, still working on figuring out how to use the PS3 controller I was playing on, and dealing with my cousin’s dog to really get a good look at what I was playing. Also I only finished about half of the game, which I feel is a little lacking. Feel free to write that little adventure off as a first impressions, and consider this one the full review.

-Basically the Third Street Saints have become massive celebrity media whores, and mostly just sign autographs and make movie deals because they can. Eventually, though, a new gang moves into their native Stillwater and forces them out, forcing what’s left of the Saints to regroup in the city of Steelport. While it initially seems as though you’ll have to start from the bottom and slowly work your way up to get anywhere in this town, in about five missions you go from a shitty apartment and a starting pistol to a massive penthouse and a full arsenal of weapons, so the game makes sure that the audience isn’t bored, which fits with the game’s tone pretty well.

-The thing about Saints Row The Third is that given the absolute stupidity the game puts on display, I really shouldn’t like it as much as I do. To counterbalance the overly serious story about taking control of the city and avenging your dead friends and stuff, everything in-between is down-right insane. There’s a ton of different things to do as the game goes on, and it’s a genuine pleasure to see what ridiculous new thing the game will tell you to do next. You might have to cause mayhem from a tank, drive around some prostitutes, protect your tech-savvy ally on a run to some hacking spots, or shooting up mascots in “Professor Genki’s Super Ethical Reality Climax.”

-The thing that keeps it all flowing is consistent variety. Mission types rarely repeat, and even when they do, you typically have plenty of other options to keep yourself busy if you don’t want to do those missions just yet. The fact that the developers could make a game this absurd and still be able to make the rest of it work as well as it did is actually pretty amazing, and it makes for a very entertaining experience. Side-note, I didn’t really appreciate this as much when I first played this game, but it’s something that I’ve been craving for a long time. In Saints Row The Third, your character has their own voice in both gameplay and cut-scenes, and has some sharply written dialogue that varies based on which gender your character is. With games like Borderlands 2 where your character is pretty much just told what to with no option to argue about it or even voice anything resembling an opinion, and games like Mass Effect providing little to no incentive to customize your character when they’ll just say the same lines in their same voice anyway, it’s incredibly refreshing to see a mainstream action game take this step and make the player an integral part of the experience.

-Overall, Saints Row The Third is much better than I initially gave it credit for. It’s fun, it’s interesting, and it’s chock full of all kinds of juvenile humor that most other outlets won’t allow you to indulge in.  It’s currently on sale for $15 on Steam. So yeah, go for it. 86/100

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