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Favorite Games of 2013

Posted in Uncategorized with tags , , , , , , , , , , , , , , , , , , on January 1, 2014 by caseystorton

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-2013 was an interesting year for gaming. While I’m not exactly the perfect person to do something like this, I’ll give it a try. Before we begin though, I want to explain what I mean by “Favorite Games.” These games’ inclusion on my list is based on the amount of fun I had playing them, not necessarily how innovative they were, or even really so much about the plot, although a well-told story will help a game’s chances. In a controversial move, I won’t be giving any of the games an exact number on the list, as I don’t really feel like I should. Instead, I’ll just tell you what I enjoyed and why. With that said, I do have a favorite picked out, so feel free to complain about that to me on Facebook. Anyway, before the actual list, I’ll mention some other games that won’t be making the list. Not because I didn’t like them, but because as of this writing, I haven’t finished playing through them, and I don’t think it’s right of me to pass judgement on a game that I haven’t fully experienced yet.

Grand Theft

Auto 5

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-Even if I did finish this one off, I’m still not entirely convinced that it would have made the list. It is a pretty fun game, but I do have a few issues with it, namely with some of the character writing, sluggish story progression, and counter-intuitive control scheme, that I’ll give more attention to if and when I eventually pick it back up and finish the story mode.

Assassin’s

Creed IV:

Black Flag

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-I’ve had a lot of fun with this game, but the main reason I’m not finished is because there’s so much fun outside of the story missions that I find myself spending way too long playing it. It’s got a learning curve for anyone new to the series like me, but the combat is interesting, the gameplay is fun, and the story is engaging, when you can pull yourself away from the awesome pirate ship battles, that is.

Papers,

Please

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-A nifty little Indie game developed by exactly one person, Papers, Please is one of the most fascinating gameplay experiences of the year. The basic premise has you playing a guard at a border crossing checking people’s passports and such to make sure they are clear to enter your country. It sounds simple, but really comes into its own once extra documents, terrorist attacks, kidnapping schemes, and other obstacles add some surprising variety to the game. You’ll get a full review once I play it some more, but Papers, Please is not a game to be missed out on.

The Last of

Us

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-Heralded as one of the greatest games of the year by just about everyone that played it, The Last of Us is part of the reason that I bought a PS3, and now that I’ve played some of it, I can safely say that I don’t regret my purchase. The gameplay is intense and nerve-wracking as the characters have to contend with increasingly ferocious enemies with their very limited arsenal of weapons. It also has a great story, with some of the most human characters of any game I’ve ever played. This is another one that I’ll hopefully finish soon, but don’t wait around for my review, as everyone else seems to have been right about it.

Shadow

Warrior

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-This one kinda slipped past a lot of people, which is a shame, given how enjoyable it is. While I haven’t played all that much of it yet, Shadow Warrior is one of the most fun times I’ve had playing a game this year. It’s got tons of blood and guts to give impact to your gunshots and sword strikes, as well as some incredibly varied combat for a Shooter. I’d say give it a go if you can get it on sale.

-Now that we’re done with those, let’s get to the ones that I actually did finish.

Bioshock

Infinite

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-While certainly not my favorite game of the year, I did enjoy my time with Infinite. The story was interesting and engaging, if a little confusing, although I suspect that this was the point, the gameplay was fast and frantic, even with the limitations on your arsenal at any given time, and the characters of Booker and Elizabeth were both genuinely interesting to experience. I’ve already wrote a lot about this game, so check that out for a more detailed opinion.

Tomb

Raider

-Tomb Raider represents a nice trend in gaming that started last year with Spec Ops: The Line and Far Cry 3 of video games where the focus of the story is put on the main character. While the world Lara exists in is populated by other characters that are a driving force of many of the things that she does, she is on her own for a very large portion of the game, and is left with only you, the player, to watch over her and guide her through the impossible situations that she winds up in. This combined with the fluid controls and fun gameplay makes Tomb Raider one of 2013’s best.

Injustice:

Gods Among

Us

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-I’m not exactly an expert on fighting games, but Injustice was a fun time for me. It had a character roster that was extensive without being overwhelming, a fun and balanced combat system that only had one or two overpowered characters, and a story that, while a bit silly at times, gave a pretty decent context to all of the action. Definitely worth checking out for anyone that enjoys fighting games.

Far Cry 3:

Blood

Dragon

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-While far from the lengthiest entry on the list, Blood Dragon’s approach to comedy is a huge step in the right direction for gaming, and hopefully the start of a great new trend with AAA releases. As the great philosopher Ben “Yahtzee” Croshaw explains it, “Someone wants to unwind after a big AAA project by taking all the tools and making a funny little ancillary game that appealed to them, because they didn’t have to take it so seriously. And then low and behold people like it because it’s fun and got a bit of heart that makes it stand out among the usual AAA releases.” I really hope this continues, mostly because it’s not too late to make “The Last of Us: Robot Monkey Space Adventures.”

The Stanley

Parable

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-While I’m still having trouble allowing myself to call The Stanley Parable a “game” in the traditional sense, I figure it’s at least close enough for me to put it here. If you still aren’t familiar with the phenomenon of The Stanley Parable, go play it for yourself.

Pokemon Y

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-I’ve been playing pokemon games for a long time now, but after Diamond and Pearl, I was skeptical as to how much they could really add in the future. I skipped out on the Black and White games, but decided to give this one a go to see if the change in platform would bring about any cool new features. One of the biggest advancements in the series’ history, X and Y add a ton of new things to the formula without sacrificing the familiarity that endears the franchise to its fans. Anyone that’s ever enjoyed a pokemon game really owes it to themselves to give this one a try.

And finally, the moment we’ve all been waiting for. The Casey Storton Reviews Game of the Year for 2013 is…

Saints Row

IV

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-Was it perfect? No. Is it the best Saints Row game ever made? Maybe, still not sure if it beats SR2. Are there plot holes? Yeah, sure? Does that matter? Absolutely not. Saints Row IV easily the most fun I had in a game released this year. The gameplay is tight and well-designed from years of practice from developer Volition, the story is fun while still providing a clear goal, the characters are entertaining, and all-in-all, it’s just a damn fun time to play. Get some background information from the earlier games before you start, but don’t miss out on Saints Row IV.

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